insl(0x1F0, dst, SECTSIZE/4);
}
-// Read 'count' bytes at 'offset' from kernel into virtual address 'va'.
+// Read 'count' bytes at 'offset' from kernel into physical address 'pa'.
// Might copy more than asked.
void
-readseg(uchar* va, uint count, uint offset)
+readseg(uchar* pa, uint count, uint offset)
{
- uchar* eva;
+ uchar* epa;
- eva = va + count;
+ epa = pa + count;
// Round down to sector boundary.
- va -= offset % SECTSIZE;
+ pa -= offset % SECTSIZE;
// Translate from bytes to sectors; kernel starts at sector 1.
offset = (offset / SECTSIZE) + 1;
// If this is too slow, we could read lots of sectors at a time.
// We'd write more to memory than asked, but it doesn't matter --
// we load in increasing order.
- for(; va < eva; va += SECTSIZE, offset++)
- readsect(va, offset);
+ for(; pa < epa; pa += SECTSIZE, offset++)
+ readsect(pa, offset);
}